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The following are some the Skills available in Telepath Tactics.

Physical[]

Crush[]

  • Mace- Basic mace attack.
  • Stunner- Base 50% chance to make target Stunned.
  • Bonebreaker- Base 50% chance to make target Weakened.
  • Cripple- Base 50% chance to make target Slowed.
  • Fist- Basic punching attack.
  • Smash- Heavy blow that knocks the target back,
  • Charge- Knocks the target back; base 50% chance to make target Stunned.

Pierce[]

  • Lance- Piercing attack that doesn't end the turn.
  • Spear- Basic spear attack.
  • Impale- Pierce up to 2 enemies in a row.
  • Spikes- Damages an attacker who stands too close.
  • Stab- Knife strike: 200% backstab / 150% sidestab bonus.
  • Mega Stab- Knife strike: 200% backstab / 150% sidestab bonus.

Slash[]

  • Knife- Knife strike: 125% backstab / 25% sidestab bonus.
  • Axe- Basic axe attack.
  • Armor Rend- Base 50% chance to make target Softened.
  • Throw Axe- Throwing axe attack.
  • Sword- Basic sword attack.
  • Backhander- Strike with one's back to the target.
  • Slice- Slash in a 90-degree arc.
  • Overhead Chop- Heavy attack with only a 75% hit chance.
  • Whirlwind- Slash in a 360-degree arc.
  • Double Strike- A two-part sword strike.
  • Claw- Basic claw attack.
  • Claws- Hit up to 2 targets diagonally.

Psychic[]

Mental[]

  • Feint- Base 70% chance of -1 counterattack.
  • Mind Blast- Basic mental attack. Always hits.
  • Feedback- Return damage to the enemy. Always hits.
  • Vengeance- Feedback that hits up to 3 targets in a row.
  • Mind Control- Base 70% chance to control an enemy for the turn.
  • Soul Suck- Damage a target and regain Energy.
  • Drain- Drain the target's Energy.
  • Possess- Base 70% chance to control an enemy for the turn.

Shield[]

  • Defensive Stance- Gain a 50% Block chance until next turn.
  • Sprint- 40% bonus to maximum movement for the turn.
  • Levitate- Fly for the rest of the turn.
  • Hover- Fly for the rest of the turn.

Heat[]

  • Pyro Blast- Base 50% chance to make target Burning.
  • Pyro Hail- Base 50% chance to make targets Burning
  • Fire Gate- Base 50% chance to make targets Burning.
  • Melt- Cure Frozen / increase Cold resistance.

Cold[]

Shadow[]

  • Shadow Blast- Base 50% chance to make target Slowed and Softened.
  • Dark Vortex- Base 50% chance to make targets Slowed and Softened.

Light[]

  • Light Blast- Base 50% chance to make target Blinded.
  • Light Bomb- Base 50% chance to make targets Blinded.

Miscellaneous[]

Falling[]

  • Shove- Push the target one space.
  • Pull- Pull the target backward one space.
  • Toss- Toss the target up to 2 spaces.
  • Throw- Throw the target up to 3 spaces

Move[]

  • Swim- Swim a space in any direction; ends the turn.
  • Leap- Jump over a character or obstacle
  • Shadowport- Teleport through characters or obstacles.
  • Steam Engine- Build up speed.

Create[]

Explosive[]

  • Explode- Explode automatically upon death
  • Powder Bolt- Crossbow bolt for destroying objects.
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