The following are some the Skills available in Telepath Tactics.
Physical[]
Crush[]
- Wrench- Basic wrench attack.
- Mace- Basic mace attack.
- Stunner- Base 50% chance to make target Stunned.
- Bonebreaker- Base 50% chance to make target Weakened.
- Cripple- Base 50% chance to make target Slowed.
- Fist- Basic punching attack.
- Smash- Heavy blow that knocks the target back,
- Charge- Knocks the target back; base 50% chance to make target Stunned.
Pierce[]
- Lance- Piercing attack that doesn't end the turn.
- Bow- Piercing attack that doesn't end the turn.
- Split Shot- Hit up to 2 targets.
- Split Shot 2- Hit up to 3 targets across.
- Arched Shot- Inaccurate long-range Bow shot.
- Trueshaft- Shaft that hits true for double damage.
- Spikes- Damages an attacker who stands too close.
- Stab- Knife strike: 200% backstab / 150% sidestab bonus.
- Mega Stab- Knife strike: 200% backstab / 150% sidestab bonus.
Slash[]
- Knife- Knife strike: 125% backstab / 25% sidestab bonus.
- Axe- Basic axe attack.
- Armor Rend- Base 50% chance to make target Softened.
- Throw Axe- Throwing axe attack.
- Sword- Basic sword attack.
- Backhander- Strike with one's back to the target.
- Slice- Slash in a 90-degree arc.
- Overhead Chop- Heavy attack with only a 75% hit chance.
- Whirlwind- Slash in a 360-degree arc.
- Double Strike- A two-part sword strike.
- Spin Saw- Slice in a 90-degree arc.
- Spin Saw 2- Slice up to 2 enemies in a row.
Psychic[]
Mental[]
- Feint- Base 70% chance of -1 counterattack.
- Mind Blast- Basic mental attack. Always hits.
- Feedback- Return damage to the enemy. Always hits.
- Vengeance- Feedback that hits up to 3 targets in a row.
- Mind Control- Base 70% chance to control an enemy for the turn.
- Soul Suck- Damage a target and regain Energy.
- Drain- Drain the target's Energy.
- Possess- Base 70% chance to control an enemy for the turn.
Shield[]
- Mind Shield- Heal the target
- Mega Shield- Heal the target with double the power.
- Long Shield- Heal up to 3 targets in a row.
- Big Shield- Heal self and all nearby allies.
- Static Shield- Can boost one's health past maximum
- Titan Shield- An even bigger version of Big Shield.
- Regenerate- Heal self.
- Transfer- Donate Energy to an ally.
- Transfer 2- Donate Energy to all nearby allies.
- Defensive Stance- Gain a 50% Block chance until next turn.
- Sprint- 40% bonus to maximum movement for the turn.
- Motivate- Target gets another turn.
- Fury- Boost an ally's attack power.
- Blinding Cloak- Give an ally a Dodge boost.
Heat[]
- Fire Breath- Hit up to 2 targets in a row.
- Fire Breath 2- Hit up to 3 targets in a row.
- Pyro Blast- Base 50% chance to make target Burning.
- Pyro Hail- Base 50% chance to make targets Burning
- Fire Gate- Base 50% chance to make targets Burning.
- Melt- Cure Frozen / increase Cold resistance.
Cold[]
- Frost Breath- Hit up to 2 targets in a row.
- Frost Breath 2- Hit up to 3 targets in a row.
- Cryo Blast- Base 50% chance to make target Frozen.
- Cryo Cross- Base 50% chance to make targets Frozen.
- Frost Armor- Boost an ally's physical resistance.
- Douse- Cure Burning.
Shadow[]
- Dark Breath- Hit up to 2 targets in a row.
- Dark Breath 2- Hit up to 3 targets in a row.
- Shadow Blast- Base 50% chance to make target Slowed and Softened.
- Dark Vortex- Base 50% chance to make targets Slowed and Softened.
Light[]
- Light Breath- Hit up to 2 targets in a row.
- Light Breath 2- Hit up to 3 targets in a row.
- Light Blast- Base 50% chance to make target Blinded.
- Light Bomb- Base 50% chance to make targets Blinded.
Miscellaneous[]
Falling[]
- Shove- Push the target one space.
- Pull- Pull the target backward one space.
- Toss- Toss the target up to 2 spaces.
- Throw- Throw the target up to 3 spaces
- Kinetic Gust- Push the target away from you.
- Kinetic Pull- Pull the target toward you.
- Kinetic Gale- Push the target up to 2 spaces.
- Kinetic Vacuum- Pull the target up to 2 spaces.
- Kinetic Wave- Push the target away from you.
- Gravity Spike- Flyer crashes to earth, is Heavy for a turn
- Grapple Pull- Pull the target toward you
Move[]
- Swim- Swim a space in any direction; ends the turn.
- Leap- Jump over a character or obstacle
- Shadowport- Teleport through characters or obstacles.
- Steam Engine- Build up speed.
Create[]
- Build Wood Bridge- Place a wooden bridge; no build limit per turn.
- Build Stone Bridge- Place a stone bridge; no build limit per turn.
- Build Wood Barricade- Place a wooden barricade. Doesn't end the turn.
- Build Spiked Barricade- Place a spiky barricade. Doesn't end the turn.
- Build Stone Barricade- Place a stone barricade. Doesn't end the turn.
- Place Charges- Place high explosives. Doesn't end the turn.
- Solid State Shield- Create a solid psychokinetic barrier.
Explosive[]
- Explode- Explode automatically upon death
- Powder Bolt- Crossbow bolt for destroying objects.