Respawn Rate is an option available in multiplayer Telepath Tactics matches of every type other than Last Man Standing. If set to any setting other than "None," this causes characters to respawn in their original spawn locations after a set number of turns of being dead.
A match can be set with one of the following respawn rates:[]
- None
- 2 turns
- 3 turns
- 4 turns
- 5 turns
- 6 turns
- 7 turns
- 8 turns
Exceptions[]
If an enemy or object is blocking a character's designated spawn location on the turn that he or she is meant to respawn, the character will respawn at the nearest available alternative spot instead. If there are multiple, equally close alternative spots, one will be chosen at random.