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(Knives are a piercing weapon, not a slashing weapon.)
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'''Elements''' are categories for [[:Category:Skill|skill]]. Certain individuals possess a [[elemental resistance]] or [[immunity]] to one element or another.
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'''Elements''' are categories for [[:Category:Skill|skill]]. Certain individuals possess a [[elemental resistance]] or [[immunity]] to one element or another; and most psy users possess an [[affinity]] for one of the four types of particle manipulation, dependent on their personality.
   
 
=Physical=
 
=Physical=

Revision as of 15:42, 3 April 2018

Elements are categories for skill. Certain individuals possess a elemental resistance or immunity to one element or another; and most psy users possess an affinity for one of the four types of particle manipulation, dependent on their personality.

Physical

These are ordinary attacks using solid weapons, such as: swords, bows, knives, and etc.

Pierce

Piercing damage is done by weapons such as spears, bolts, knives, and arrows.

Slash

Slashing damage is done by weapons bladed weapons such as swords.

Crush

Crush damage is caused by bludgeoning weapons.

Psychic

Mental

These attacks are purely mind-based, relying on manipulating and damaging the opponent's mind from within.

Shield

Shields are mental techniques that create psychokinetic barriers that resist every possible type of damage. Described "like hitting a[n invisible] wall."

Particle Manipulation

There are four psy elements that works via psychokinetic particle manipulation.

Heat

These attacks are pyrokinetic in nature. The attacker speeds up molecules in the air until he or she produces fire that can be used to scorch opponents.

Cold

These attacks are cryokinetic in nature. The attacker slows down molecules in the air until he or she can freeze opponents or throw jagged ice at enemies.

Shadow

These attacks are skiakinetic in nature. An offshoot of mental attacks, shadow attacks give physical form to negative emotions, breaking apart water vapor in the air and forming a highly corrosive miasma.

Light

These attacks are photokinetic in nature. These attacks rely upon intense radiation coupled with percussive force. The attacker concentrates and accelerates electromagnetic particles to damage opponents on a cellular level, then releases them in a shockwave. Light is widely considered to be the most difficult element to learn, as it requires the manipulation of particles orders of magnitude smaller than those used by the other elemental attacks.

Miscellaneous

Falling

This element refers to skills that move other characters around; this includes skills like Shove, Throw, Kinetic Gust and Gravity Spike. Falling attacks deal damage based on falling from heights, and bypass ordinary character defenses. Falling attacks are useful in forcing enemies into environmental hazards.

Move

Movement skills move the user to the target space, typically bypassing obstacles in the process. Movement skills can be used to supplement a character's ordinary maximum movement.

Create

Create skills spawn a character or object on the battlefield.

Explosive

Explosive attacks are technological in nature, and they bypass ordinary character defenses. Explosive attacks deal 5x damage to every destructible object in range (including explosive Charges!) Explosive attacks are far and away the most effective attacks for destroying walls and bridges.