mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
− | {{Youmay|the Attack from Telepath Tactics|the [[Bow (TPA, TSoG)|Attack from the Second Generation of Games]]}} |
+ | {{Youmay|the Attack from Telepath Tactics|the [[Bow (TPA, TSoG)|Attack from the Second Generation of Games in the Telepath series]]}} |
'''Bow''' is the standard [[Skills (Telepath Tactics)|attack]] of a [[Bowman (Telepath Tactics Class)|bowman]]. Unlike most attacks, bow doesn't end the units turn after being used. This allows the bowman to deliver a ranged, [[Pierce|piercing]] attack to the target and then flee to safety. |
'''Bow''' is the standard [[Skills (Telepath Tactics)|attack]] of a [[Bowman (Telepath Tactics Class)|bowman]]. Unlike most attacks, bow doesn't end the units turn after being used. This allows the bowman to deliver a ranged, [[Pierce|piercing]] attack to the target and then flee to safety. |
||
Revision as of 02:10, 20 August 2013
This article is about the Attack from Telepath Tactics. You may be looking for the Attack from the Second Generation of Games in the Telepath series. |
Bow is the standard attack of a bowman. Unlike most attacks, bow doesn't end the units turn after being used. This allows the bowman to deliver a ranged, piercing attack to the target and then flee to safety.
Stats
- Element: Pierce
- Minimum Range: 2
- Maximum Range: 5
- Cost: 0 Energy
- Base Damage: Strength