Telepath RPG Wiki
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*'''Team''' - The Hero fights alongside his team.
 
*'''Team''' - The Hero fights alongside his team.
 
*'''Solo''' - The Hero fights alone.
 
*'''Solo''' - The Hero fights alone.
 
   
 
=== Ending Conditions ===
 
=== Ending Conditions ===
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*'''Capture''' - The player wins when he captures a special space on the battlefield.
 
*'''Capture''' - The player wins when he captures a special space on the battlefield.
 
*'''Survive''' - The player wins by simply going a certain number of turns without losing.
 
*'''Survive''' - The player wins by simply going a certain number of turns without losing.
  +
*'''Capture Boss''' - The player wins if every enemy, but the boss is killed
   
 
====Lose Conditions====
 
====Lose Conditions====
   
*'''Hero Dies''' - The player loses if the Hero dies.
+
*'''Hero Dies''' - The player loses if the Hero dies.
 
*'''Guard Person''' - The player loses if a certain unit other than the Hero is killed.
 
*'''Guard Person''' - The player loses if a certain unit other than the Hero is killed.
 
*'''Guard Place''' - The player loses if the enemy captures a special space on the battlefield.
 
*'''Guard Place''' - The player loses if the enemy captures a special space on the battlefield.
 
*'''Countdown''' - The player loses by simply going a certain number of turns without winning.
 
*'''Countdown''' - The player loses by simply going a certain number of turns without winning.
  +
  +
====Other Conditions====
  +
*'''Flight Square''' - A designated space can allow the player to escape the fight.
   
   

Revision as of 04:08, 22 June 2009

A Battle Condition is a variable determining the starting or ending conditions for a battle.


Starting Conditions

  • Offensive - The player goes first.
  • Defensive - The enemy goes first.
  • Team - The Hero fights alongside his team.
  • Solo - The Hero fights alone.

Ending Conditions

Win Conditions

  • Defeat All - The player wins when all of the enemies on the battlefield are defeated.
  • Defeat Boss - The player wins when the boss is defeated.
  • Capture - The player wins when he captures a special space on the battlefield.
  • Survive - The player wins by simply going a certain number of turns without losing.
  • Capture Boss - The player wins if every enemy, but the boss is killed

Lose Conditions

  • Hero Dies - The player loses if the Hero dies.
  • Guard Person - The player loses if a certain unit other than the Hero is killed.
  • Guard Place - The player loses if the enemy captures a special space on the battlefield.
  • Countdown - The player loses by simply going a certain number of turns without winning.

Other Conditions

  • Flight Square - A designated space can allow the player to escape the fight.


All maps are either Team or Solo, and are either Offensive or Defensive. (Most maps are Offensive Team maps.)

All maps have Hero Dies as a lose condition and Defeat All as a win condition, although additional win or lose conditions may exist on top of these.